4/12/2021 0 Comments Master Of Orion 2 Free Online
There is a steep learning curve when playing against human players, and many of the lessons that good players have learned offline have to be thrown away when playing against humans.This guide is designed to help players quickly get over this obstacle and start to enjoy their online games.Applicability The strategies, tactics and techniques explained in this guide apply to the types of games usually played online against human opponents.
Most online games are set up for medium or large universes, at the Pre-Warp or Average Technology setting, utilizing Tactical Combat, no computer managed empires (AIs), and no Antarans. Some parts of this guide are irrelevant for strategic combat games, and only loosely relevant for small universes or Advanced Tech games. Some parts of this guide do not apply when playing the DemoDict Mod. Race Picks One of the real joys of this game is the wide latitude to experiment with a huge variety of race combinations. While this is a great deal of fun, the Darwinian struggle of years of combat has proven that there are certain requirements for a competitive race. A race without the ability to generate a large population will almost always lose the population competition, and shortly thereafter the game. It is essential that your race picks include at least one of the following pop capacity modifiers: Aquatic, Subterranean, Tolerant. Each of these picks increases the number of colonists that a planet can hold. Lithovore is also a viable pick: it does not increase the number of colonists a planet can hold, but by eliminating farmers, it does give you more usable population. Government. Unification is the preferred form of government, and essential for any production oriented race. Democracy is also a viable pick, though generally a much tougher race to play. With a very few exceptions, Dictatorship and Feudal governments are suicide unless a player intends to jump an opponent very early on and gets lucky enough to find a convenient Worm Hole right to them. In theory, there is a fair balance between Production Races (Unified) and Tech Races (Democratic). This is because Production Races can routinely out-colonize and out-populate Tech Races, which means they can ultimately even out-tech a Tech Race. It is also worth noting that a Production Race will settle a lot more planets, which means it can usually produce most of its research through its buildings, not its population, while a Tech Race, with many fewer settled planets, has to rely on its smaller population for most of its research, which hinders expansion and fleet construction. Creative. Many new players start online with a strong affinity for Creative races. ![]() Creative can be a viable pick in the hands of a veteran player, but it is universally regarded as suicide for a novice online player. Avoid this pick until you have mastered winning with a Production Race. ![]() Since most online games do not include AI empires, Repulsive is the standard negative pick. It counts for -6 picks, but results only in a poorer selection of leaders, which makes this easily the best pick for the money.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |